Merge pull request 'cbc: restore mod-default failure chances' (#49) from config/cbc-restore-defaults into main
This commit was merged in pull request #49.
This commit is contained in:
@@ -9,28 +9,28 @@
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#Chance that a fired projectile will get stuck in a barrel after exceeding the squib ratio. 0 is 0%, 1 is 100%.
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# Default: 0.25
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# Range: 0.0 ~ 1.0
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squibChance = 0.0
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squibChance = 0.25
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#.
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#Chance that a cannon will fail if a Powder Charge is ignited in a "barrel"-type cannon block. 0 is 0%, 1 is 100%.
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#This chance can be affected by stronger and weaker charge blocks.
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# Default: 0.20000000298023224
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# Range: 0.0 ~ 1.0
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barrelChargeBurstChance = 0.0
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barrelChargeBurstChance = 0.20000000298023224
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#.
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#How strong the explosion of a catastrophic failure is. Scaled by the amount of charges used in the shot.
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# Default: 2.0
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# Range: 0.0 ~ 3.4028234663852886E38
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failureExplosionPower = 0.0
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failureExplosionPower = 2.0
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#.
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#Chance that a cannon loaded with more Powder Charges that it can handle will fail. 0 is 0%, 1 is 100%.
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# Default: 0.5
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# Range: 0.0 ~ 1.0
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overloadBurstChance = 1.0
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overloadBurstChance = 0.5
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#.
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#Chance that a load with gaps between the loaded Powder Charges will not completely combust. 0 is 0%, 1 is 100%.
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# Default: 0.33000001311302185
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# Range: 0.0 ~ 1.0
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interruptedIgnitionChance = 0.0
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interruptedIgnitionChance = 0.33000001311302185
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#.
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#These values affect the characteristics of cannon munitions.
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