Initial commit: Brass & Sigil monorepo
Self-hosted Minecraft modpack distribution + administration system.
- launcher/ Avalonia 12 desktop client; single-file win-x64 publish.
Microsoft auth via XboxAuthNet, manifest+SHA-1 mod sync,
portable install path, sidecar settings.
- server/ brass-sigil-server daemon (.NET 8, linux-x64). Wraps the
MC subprocess, embedded Kestrel admin panel with cookie
auth + rate limiting, RCON bridge, scheduled backups,
BlueMap CLI integration with player markers + skin proxy,
friend-side whitelist request flow, world wipe with seed
selection (keep current / random / custom).
- pack/ pack.lock.json (Modrinth + manual CurseForge entries),
data-only tweak source under tweaks/, build outputs in
overrides/ (gitignored).
- scripts/ Build-Pack / Build-Tweaks / Update-Pack / Check-Updates
plus Deploy-Brass.ps1 unified one-shot deploy with
version-bump pre-flight and daemon-state detection.
This commit is contained in:
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<!-- net8.0-windows is required for the XboxAuthNet WebView2 OAuth flow:
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the netstandard2.0 build of XboxAuthNet has no WebUI implementation. -->
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<TargetFramework>net8.0-windows</TargetFramework>
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<UseWindowsForms>true</UseWindowsForms>
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<Nullable>enable</Nullable>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<AvaloniaUseCompiledBindingsByDefault>true</AvaloniaUseCompiledBindingsByDefault>
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<RootNamespace>ModpackLauncher</RootNamespace>
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<AssemblyName>ModpackLauncher</AssemblyName>
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<Version>0.4.5</Version>
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<ApplicationIcon Condition="Exists('Assets\icon.ico')">Assets\icon.ico</ApplicationIcon>
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<!-- Single-file self-contained publish defaults (Windows-only now due to WebView2) -->
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<RuntimeIdentifier Condition="'$(RuntimeIdentifier)' == ''">win-x64</RuntimeIdentifier>
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<RuntimeIdentifiers>win-x64</RuntimeIdentifiers>
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<PublishSingleFile>true</PublishSingleFile>
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<SelfContained>true</SelfContained>
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<IncludeNativeLibrariesForSelfExtract>true</IncludeNativeLibrariesForSelfExtract>
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<EnableCompressionInSingleFile>true</EnableCompressionInSingleFile>
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<DebugType>embedded</DebugType>
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<CopyDebugSymbolFilesFromPackages>false</CopyDebugSymbolFilesFromPackages>
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<CopyDocumentationFilesFromPackages>false</CopyDocumentationFilesFromPackages>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Avalonia" Version="12.0.2" />
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<PackageReference Include="Avalonia.Desktop" Version="12.0.2" />
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<PackageReference Include="Avalonia.Themes.Fluent" Version="12.0.2" />
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<PackageReference Include="Avalonia.Fonts.Inter" Version="12.0.2" />
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<PackageReference Include="AvaloniaUI.DiagnosticsSupport" Version="2.2.1">
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<IncludeAssets Condition="'$(Configuration)' != 'Debug'">None</IncludeAssets>
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<PrivateAssets Condition="'$(Configuration)' != 'Debug'">All</PrivateAssets>
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</PackageReference>
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<PackageReference Include="CmlLib.Core" Version="4.0.6" />
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<PackageReference Include="CmlLib.Core.Auth.Microsoft" Version="3.3.1" />
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<PackageReference Include="CmlLib.Core.Installer.Forge" Version="1.1.1" />
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<PackageReference Include="CmlLib.Core.Installer.NeoForge" Version="4.0.0" />
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<PackageReference Include="XboxAuthNet.Game.Msal" Version="0.1.3" />
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<PackageReference Include="fNbt" Version="0.7.1" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="launcher-config.json" Condition="Exists('launcher-config.json')">
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<LogicalName>launcher-config.json</LogicalName>
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</EmbeddedResource>
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<EmbeddedResource Include="launcher-config.template.json">
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<LogicalName>launcher-config.template.json</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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<ItemGroup>
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<AvaloniaResource Include="Assets\icon.png" />
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<AvaloniaResource Include="Assets\noise.png" />
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</ItemGroup>
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<Target Name="StripNativePdbs" AfterTargets="Publish">
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<ItemGroup>
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<_StripPdb Include="$(PublishDir)*.pdb" Exclude="$(PublishDir)$(AssemblyName).pdb" />
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</ItemGroup>
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<Delete Files="@(_StripPdb)" />
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</Target>
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</Project>
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