pack: v0.37.0 — Tier 3 village supply/demand + Structory structures
Pre-wipe consolidation. After this, the seed pick is unblocked. bnstoolkit 0.4.1 → 0.5.0 — village supply/demand throttle - 64×64 block tiles each have a finite demand pool per cost item - Spur-paying trades decrement their tile's pool; pool refills over 1 hour real-time (lazy refresh, no scheduled tick, no perf overhead) - Saturated trades show vanilla "out of stock" in the UI until the villager restocks AND the tile's demand has refilled - ~150 spurs/hour cap per tile in a fully-stocked multi-profession hall - 50-librarian-hall exploit dies; players who want more income must build halls in distant tiles (overworld logistics) OR diversify professions (each item type has its own pool) - Anyone with /bns admin can inspect a tile's state — full picture lives in server.persistentData.bnsVillageDemand New worldgen mods (Modrinth — both NeoForge 1.21.1): - Structory 1.3.16 — 15 small thematic ruins: chapels, graveyards, fire-watch towers, abandoned camps, boats, outcast huts - Structory: Towers 1.0.16 — 21 mid/rare-tier towers: lighthouses, engineer's tower, ocean pillars, wizard towers, end towers Density assessment (per earlier audit): pack goes from ~52 to ~88 generating structure types. Towers are mostly rare-tier (40-80 chunk spacing) so they read as discoveries, not clutter. Loot is in line with vanilla bastion/mansion tier — finite chest pool that the diminishing-returns sell shop and village supply system already balance against. Pack mods: 102 → 104. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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{
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"$schema": "Brass-and-Sigil pack.lock.json - generated, do not edit by hand unless you know what you are doing",
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"name": "Brass and Sigil",
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"version": "0.36.0",
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"version": "0.37.0",
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"minecraft": "1.21.1",
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"loader": {
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"type": "neoforge",
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"lockedAt": "2026-06-07T09:27:18Z",
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"lockedAt": "2026-06-07T16:26:12Z",
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"mods": [
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{
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"source": "modrinth",
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@@ -1130,6 +1130,28 @@
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},
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{
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"source": "modrinth",
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"slug": "structory",
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"versionId": "Nvh2sSPX",
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"version": "1.3.16",
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"path": "mods/Structory_26.1_v1.3.16.jar",
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{
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"source": "modrinth",
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"slug": "structory-towers",
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"versionId": "ioKwCTuD",
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"version": "1.0.16",
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"path": "mods/Structory_Towers_26.1_v1.0.16.jar",
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"url": "https://cdn.modrinth.com/data/j3FONRYr/versions/ioKwCTuD/Structory_Towers_26.1_v1.0.16.jar",
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"defaultServer": {
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