pack: v0.41.1 — UI pass + spawn-building-setup doc
bnstoolkit 0.8.0 -> 0.8.1. UI pass on every transactional screen: - Counting House grid now 4-cell (one per wealth-token), with inventory count badge on each cell - Detail pane shows on-hand count + friendly display name - Sell buttons grey out when you don't have enough - Bottom-row Refresh replaced with smart Back/Close — fixes the button overlap with sub-panel internals - Panel heights reduced (height-30 -> height-50) so internal buttons don't clash with the screen-level action row Naming cleanup: - Dropped "shop" alias (Counting House is the only correct name) - Added "journal" as the user-facing screen key for Adventurer's Journal New docs/spawn-building-setup.md covers: - /bns admin spawn-init flow for FTB Teams init - Per-building Easy NPC dialogue setup (Counting House Clerk, Bounty Officer, Plot Clerk, Civic Registrar) - Pre-wipe testing checklist for every feature Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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{
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"$schema": "Brass-and-Sigil pack.lock.json - generated, do not edit by hand unless you know what you are doing",
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"name": "Brass and Sigil",
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"version": "0.41.0",
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"version": "0.41.1",
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"minecraft": "1.21.1",
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"loader": {
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"type": "neoforge",
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"version": "21.1.228"
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},
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"lockedAt": "2026-06-08T17:52:03Z",
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"lockedAt": "2026-06-08T18:14:17Z",
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"mods": [
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{
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"source": "modrinth",
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