pack: v0.30.1 — fix lithostitched client-side bug #53

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Matt merged 1 commits from fix/v0.30.1-lithostitched-clientside into main 2026-05-30 20:07:41 +00:00
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Client launcher crashed at startup: Mod improved_village_placement requires lithostitched 1.4 or above / Currently, lithostitched is not installed.

Cause: lithostitched was tagged side=server, so the client launcher skipped it. But IVP (added in v0.29.1) declares lithostitched as a runtime dep and IVP is side=both.

Fix: flip lithostitched to side=both. Library mods should generally be available on both sides.

Client launcher crashed at startup: `Mod improved_village_placement requires lithostitched 1.4 or above / Currently, lithostitched is not installed`. Cause: lithostitched was tagged `side=server`, so the client launcher skipped it. But IVP (added in v0.29.1) declares lithostitched as a runtime dep and IVP is `side=both`. Fix: flip lithostitched to `side=both`. Library mods should generally be available on both sides.
Matt added 1 commit 2026-05-30 20:07:41 +00:00
Client launcher reported on startup:
  Mod improved_village_placement requires lithostitched 1.4 or above
  Currently, lithostitched is not installed

Cause: lithostitched was flagged side=server in pack.lock and the
live manifest, so the client launcher skipped it during sync. But
Improved Village Placement (added in v0.29.1) declares lithostitched
as a runtime dependency and IVP itself is side=both, so the client
loaded IVP and then failed the dep check.

Lithostitched is a worldgen library — many mods that use it need it
on both sides (client renders modded structures using its hooks).
Flipping to side=both is the safer default for any library mod.

The other server-side flagged entries (Yung's Better X, noisium,
async-locator, servercore) are genuinely server-only and stay as-is.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Matt merged commit 52eca18f0d into main 2026-05-30 20:07:41 +00:00
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Reference: minecraft/brass-and-sigil#53