Hub screen rendered blank: title + buttons appeared, but the status panel area in between was empty. Same latent bug in every screen with a sub-panel.
Root cause: FTB Library's Panel.refreshWidgets order is addWidgets → recurse-into-children → alignWidgets. Sub-panels got their size set in the parent's alignWidgets — AFTER the recursive refresh had already populated/aligned their children using a 0x0 size. Every Row ended up setSize(0, 12) → invisible.
Fix: pre-size every sub-panel in the parent's addWidgets so the recursive refresh sees correct dimensions. Mechanical change across 6 screens (Hub, TierUpgrade, CountingHouse, BountyBoard, PlotPurchase, QuestLog).
## Summary
Hub screen rendered blank: title + buttons appeared, but the status panel area in between was empty. Same latent bug in every screen with a sub-panel.
**Root cause**: FTB Library's `Panel.refreshWidgets` order is `addWidgets → recurse-into-children → alignWidgets`. Sub-panels got their size set in the parent's `alignWidgets` — AFTER the recursive refresh had already populated/aligned their children using a 0x0 size. Every Row ended up `setSize(0, 12)` → invisible.
**Fix**: pre-size every sub-panel in the parent's `addWidgets` so the recursive refresh sees correct dimensions. Mechanical change across 6 screens (Hub, TierUpgrade, CountingHouse, BountyBoard, PlotPurchase, QuestLog).
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Hub screen showed blank content area: title bar + 3 buttons rendered,
but the status panel in between was empty. Same latent bug affected
every screen with a sub-panel (Tier, Counting House, Bounty, Plot,
Quest Log).
Root cause: FTB Library's Panel.refreshWidgets order is
addWidgets → recurse-into-child-panels.refreshWidgets → alignWidgets.
So when the parent's alignWidgets sets a sub-panel's size, the
sub-panel's children have already aligned themselves using the
sub-panel's pre-size dimensions (0x0). Every Row got setSize(0, 12)
→ invisible.
Fix: size sub-panels BEFORE add() in the parent's addWidgets so the
recursive refreshWidgets sees correct dimensions. Parent's
alignWidgets now only positions the top-level action buttons.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Matt
merged commit 68aae5c917 into main2026-06-08 15:51:32 +00:00
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Summary
Hub screen rendered blank: title + buttons appeared, but the status panel area in between was empty. Same latent bug in every screen with a sub-panel.
Root cause: FTB Library's
Panel.refreshWidgetsorder isaddWidgets → recurse-into-children → alignWidgets. Sub-panels got their size set in the parent'salignWidgets— AFTER the recursive refresh had already populated/aligned their children using a 0x0 size. Every Row ended upsetSize(0, 12)→ invisible.Fix: pre-size every sub-panel in the parent's
addWidgetsso the recursive refresh sees correct dimensions. Mechanical change across 6 screens (Hub, TierUpgrade, CountingHouse, BountyBoard, PlotPurchase, QuestLog).🤖 Generated with Claude Code