v0.21.0: Plot system V1 #25
@@ -0,0 +1,316 @@
|
|||||||
|
// Brass & Sigil — Plot system V1
|
||||||
|
//
|
||||||
|
// SPAWN COMMERCIAL PLOTS (not bases). Players' homes go out in the world
|
||||||
|
// with normal FTB Chunks claims. A "plot" is a small commercial chunk-
|
||||||
|
// allocation at spawn for shops. 1 plot per player; release-and-rebuy to
|
||||||
|
// change size.
|
||||||
|
//
|
||||||
|
// Player commands (/bns plot ...):
|
||||||
|
// list show all plots + availability + price
|
||||||
|
// info <id> detailed info for one plot
|
||||||
|
// buy <id> purchase if eligible (no current plot, has coin)
|
||||||
|
// release release current plot (50% refund)
|
||||||
|
// Admin commands (OP, level 2):
|
||||||
|
// reload re-load plot definitions (currently in-script)
|
||||||
|
//
|
||||||
|
// Storage:
|
||||||
|
// Plot definitions: hardcoded `PLOT_DEFS` below; admin edits and reloads.
|
||||||
|
// Path-to-disk loading deferred to V1.1 (KubeJS file
|
||||||
|
// I/O is sandboxed).
|
||||||
|
// Ownership state: server.persistentData.bnsPlots -- compound NBT
|
||||||
|
// keyed by plot id, value = player UUID string. Single
|
||||||
|
// source of truth.
|
||||||
|
//
|
||||||
|
// Integrations (best-effort; verify in playtest):
|
||||||
|
// - Numismatics coin handling: inventory-based. Counts coins by denomination
|
||||||
|
// value, takes greedily by largest first. Assumed values:
|
||||||
|
// spur=1, bevel=8, cog=64, crown=512, sun=4096
|
||||||
|
// If Numismatics uses different ratios, adjust COIN_VALUES below.
|
||||||
|
// - FTB Chunks claim transfer: runs `/ftbchunks claim <x> <z>` as the player
|
||||||
|
// for each chunk in the plot, prefixed by `execute in <dim> as <player>`.
|
||||||
|
// Release runs `/ftbchunks unclaim`. May need adjusting if FTBC command
|
||||||
|
// syntax differs in this version.
|
||||||
|
//
|
||||||
|
// Performance:
|
||||||
|
// - All event-handler-style work is bounded by player action (command).
|
||||||
|
// No periodic ticks. No event hot-path scans.
|
||||||
|
// - Plot lookup is O(1) via Map.
|
||||||
|
// - Coin inventory scan is O(36) per purchase -- once per player action.
|
||||||
|
|
||||||
|
// ─── Plot definitions ─────────────────────────────────────────────────
|
||||||
|
// V1 hardcoded. Replace with admin-defined plots once the spawn marketplace
|
||||||
|
// is built. Chunks are [chunkX, chunkZ] pairs in the overworld.
|
||||||
|
const PLOT_DEFS = new Map([
|
||||||
|
['p001', {
|
||||||
|
id: 'p001', name: 'Market Stall 1', size: 'small',
|
||||||
|
chunks: [[10, 10]], // 1x1
|
||||||
|
price: 100, // in spurs
|
||||||
|
dimension: 'minecraft:overworld',
|
||||||
|
}],
|
||||||
|
['p002', {
|
||||||
|
id: 'p002', name: 'Corner Lot', size: 'medium',
|
||||||
|
chunks: [[12, 10], [12, 11]], // 1x2
|
||||||
|
price: 250,
|
||||||
|
dimension: 'minecraft:overworld',
|
||||||
|
}],
|
||||||
|
['p003', {
|
||||||
|
id: 'p003', name: 'Anchor Plot', size: 'large',
|
||||||
|
chunks: [[14, 10], [14, 11], [15, 10], [15, 11]], // 2x2
|
||||||
|
price: 600,
|
||||||
|
dimension: 'minecraft:overworld',
|
||||||
|
}],
|
||||||
|
]);
|
||||||
|
|
||||||
|
const REFUND_FRACTION = 0.5; // released plots refund 50% of purchase price
|
||||||
|
|
||||||
|
// ─── Numismatics coin handling ────────────────────────────────────────
|
||||||
|
const COIN_VALUES = {
|
||||||
|
'numismatics:spur': 1,
|
||||||
|
'numismatics:bevel': 8,
|
||||||
|
'numismatics:cog': 64,
|
||||||
|
'numismatics:crown': 512,
|
||||||
|
'numismatics:sun': 4096,
|
||||||
|
};
|
||||||
|
const DENOMS_DESC = ['numismatics:sun', 'numismatics:crown', 'numismatics:cog',
|
||||||
|
'numismatics:bevel', 'numismatics:spur'];
|
||||||
|
|
||||||
|
function countCoins(player) {
|
||||||
|
let total = 0;
|
||||||
|
const inv = player.inventory;
|
||||||
|
for (let i = 0; i < inv.containerSize; i++) {
|
||||||
|
const stack = inv.getItem(i);
|
||||||
|
const v = COIN_VALUES[stack.id];
|
||||||
|
if (v) total += v * stack.count;
|
||||||
|
}
|
||||||
|
return total;
|
||||||
|
}
|
||||||
|
|
||||||
|
function takeCoins(player, amount) {
|
||||||
|
let remaining = amount;
|
||||||
|
const inv = player.inventory;
|
||||||
|
// Pass 1: take from largest denomination downward (minimises change).
|
||||||
|
for (const id of DENOMS_DESC) {
|
||||||
|
const value = COIN_VALUES[id];
|
||||||
|
if (remaining < value) continue;
|
||||||
|
for (let i = 0; i < inv.containerSize && remaining >= value; i++) {
|
||||||
|
const stack = inv.getItem(i);
|
||||||
|
if (stack.id !== id) continue;
|
||||||
|
const take = Math.min(stack.count, Math.floor(remaining / value));
|
||||||
|
stack.shrink(take);
|
||||||
|
remaining -= take * value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return amount - remaining; // returns how many spurs actually taken
|
||||||
|
}
|
||||||
|
|
||||||
|
function giveCoins(player, amount) {
|
||||||
|
// Give back as largest denomination possible to minimise inventory clutter.
|
||||||
|
let remaining = amount;
|
||||||
|
for (const id of DENOMS_DESC) {
|
||||||
|
const value = COIN_VALUES[id];
|
||||||
|
if (remaining < value) continue;
|
||||||
|
const count = Math.floor(remaining / value);
|
||||||
|
if (count > 0) {
|
||||||
|
player.give(Item.of(id, count));
|
||||||
|
remaining -= count * value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Ownership storage (server.persistentData.bnsPlots compound) ──────
|
||||||
|
function getOwnerMap() {
|
||||||
|
// Lazily ensure the compound exists. The compound is a plot_id -> uuid map.
|
||||||
|
const root = Utils.server.persistentData;
|
||||||
|
if (!root.contains('bnsPlots')) {
|
||||||
|
root.put('bnsPlots', {});
|
||||||
|
}
|
||||||
|
return root.getCompound('bnsPlots');
|
||||||
|
}
|
||||||
|
|
||||||
|
function ownerOf(plotId) {
|
||||||
|
const map = getOwnerMap();
|
||||||
|
return map.contains(plotId) ? map.getString(plotId) : null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function plotOwnedBy(playerUuid) {
|
||||||
|
const map = getOwnerMap();
|
||||||
|
for (const key of map.getAllKeys()) {
|
||||||
|
if (map.getString(key) === playerUuid) return key;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
function recordPurchase(plotId, playerUuid) {
|
||||||
|
getOwnerMap().putString(plotId, playerUuid);
|
||||||
|
console.info(`[bns/plots] purchase recorded: ${plotId} -> ${playerUuid}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
function clearOwner(plotId) {
|
||||||
|
getOwnerMap().remove(plotId);
|
||||||
|
console.info(`[bns/plots] ownership cleared: ${plotId}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── FTB Chunks integration (best-effort) ────────────────────────────
|
||||||
|
// FTB Chunks doesn't expose a KubeJS API for "claim chunk X for player Y",
|
||||||
|
// but its commands (/ftbchunks claim, /ftbchunks unclaim) work as
|
||||||
|
// console-as-player. Issue them with `execute as <player>` so they claim
|
||||||
|
// to that player's team.
|
||||||
|
function claimChunksForPlayer(plot, player) {
|
||||||
|
for (const [cx, cz] of plot.chunks) {
|
||||||
|
// /ftbchunks claim claims the chunk the executor stands in by default,
|
||||||
|
// but accepts X Z args in most versions. Try with explicit coords first;
|
||||||
|
// if that fails the syntax may need a `position` subcommand variant.
|
||||||
|
const cmd = `execute as ${player.username} in ${plot.dimension} run ftbchunks claim ${cx} ${cz}`;
|
||||||
|
Utils.server.runCommandSilent(cmd);
|
||||||
|
console.info(`[bns/plots] claim: ${cmd}`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
function unclaimChunksForPlayer(plot, player) {
|
||||||
|
for (const [cx, cz] of plot.chunks) {
|
||||||
|
const cmd = `execute as ${player.username} in ${plot.dimension} run ftbchunks unclaim ${cx} ${cz}`;
|
||||||
|
Utils.server.runCommandSilent(cmd);
|
||||||
|
console.info(`[bns/plots] unclaim: ${cmd}`);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Helpers ──────────────────────────────────────────────────────────
|
||||||
|
function formatPlotLine(plot) {
|
||||||
|
const owner = ownerOf(plot.id);
|
||||||
|
const status = owner ? `OWNED (${owner.substring(0,8)}...)` : 'AVAILABLE';
|
||||||
|
const cn = plot.chunks.length;
|
||||||
|
return `${plot.id} "${plot.name}" ${plot.size} ${cn} chunk${cn>1?'s':''} ${plot.price} spurs [${status}]`;
|
||||||
|
}
|
||||||
|
|
||||||
|
function sendMulti(source, lines) {
|
||||||
|
for (const line of lines) source.sendSystemMessage(Text.of(line));
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Command tree ─────────────────────────────────────────────────────
|
||||||
|
ServerEvents.commandRegistry(event => {
|
||||||
|
const { commands: Commands, arguments: Arguments } = event;
|
||||||
|
|
||||||
|
const plotIdArg = () => Commands.argument('id', Arguments.STRING.create(event));
|
||||||
|
|
||||||
|
const tree = Commands.literal('bns')
|
||||||
|
.then(Commands.literal('plot')
|
||||||
|
|
||||||
|
// /bns plot list
|
||||||
|
.then(Commands.literal('list').executes(ctx => {
|
||||||
|
const lines = ['§7--- Spawn plots ---'];
|
||||||
|
for (const plot of PLOT_DEFS.values()) {
|
||||||
|
lines.push(formatPlotLine(plot));
|
||||||
|
}
|
||||||
|
lines.push('§7Run §f/bns plot info <id>§7 for details or §f/bns plot buy <id>§7 to purchase.');
|
||||||
|
sendMulti(ctx.source, lines);
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
|
||||||
|
// /bns plot info <id>
|
||||||
|
.then(Commands.literal('info').then(plotIdArg().executes(ctx => {
|
||||||
|
const id = Arguments.STRING.getResult(ctx, 'id');
|
||||||
|
const plot = PLOT_DEFS.get(id);
|
||||||
|
if (!plot) {
|
||||||
|
ctx.source.sendSystemMessage(Text.red(`No such plot: ${id}`));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const owner = ownerOf(id);
|
||||||
|
const chunkStr = plot.chunks.map(([x,z]) => `(${x},${z})`).join(', ');
|
||||||
|
sendMulti(ctx.source, [
|
||||||
|
`§6Plot ${id}: §f${plot.name}`,
|
||||||
|
`§7 Size: §f${plot.size} (${plot.chunks.length} chunk${plot.chunks.length>1?'s':''})`,
|
||||||
|
`§7 Chunks: §f${chunkStr}`,
|
||||||
|
`§7 Dimension: §f${plot.dimension}`,
|
||||||
|
`§7 Price: §f${plot.price} spurs`,
|
||||||
|
`§7 Owner: §f${owner || 'AVAILABLE'}`,
|
||||||
|
]);
|
||||||
|
return 1;
|
||||||
|
})))
|
||||||
|
|
||||||
|
// /bns plot buy <id>
|
||||||
|
.then(Commands.literal('buy').then(plotIdArg().executes(ctx => {
|
||||||
|
const player = ctx.source.player;
|
||||||
|
if (!player) {
|
||||||
|
ctx.source.sendSystemMessage(Text.red('Run from a player context.'));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const id = Arguments.STRING.getResult(ctx, 'id');
|
||||||
|
const plot = PLOT_DEFS.get(id);
|
||||||
|
if (!plot) {
|
||||||
|
player.tell(Text.red(`No such plot: ${id}`));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
if (ownerOf(id)) {
|
||||||
|
player.tell(Text.red(`Plot ${id} is already owned.`));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const existing = plotOwnedBy(player.uuid.toString());
|
||||||
|
if (existing) {
|
||||||
|
player.tell(Text.red(
|
||||||
|
`You already own plot ${existing}. Release it first with /bns plot release.`
|
||||||
|
));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const have = countCoins(player);
|
||||||
|
if (have < plot.price) {
|
||||||
|
player.tell(Text.red(
|
||||||
|
`You need ${plot.price} spurs (have ${have}). Earn coins at the bank exchange.`
|
||||||
|
));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const took = takeCoins(player, plot.price);
|
||||||
|
if (took < plot.price) {
|
||||||
|
// Shouldn't happen if countCoins agreed, but be safe.
|
||||||
|
giveCoins(player, took);
|
||||||
|
player.tell(Text.red(`Coin removal failed -- refunded. Try again.`));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
recordPurchase(id, player.uuid.toString());
|
||||||
|
claimChunksForPlayer(plot, player);
|
||||||
|
player.tell(Text.gold(
|
||||||
|
`Plot ${id} (${plot.name}) is now yours. Paid ${plot.price} spurs.`
|
||||||
|
));
|
||||||
|
console.info(`[bns/plots] ${player.username} bought ${id} for ${plot.price} spurs`);
|
||||||
|
return 1;
|
||||||
|
})))
|
||||||
|
|
||||||
|
// /bns plot release
|
||||||
|
.then(Commands.literal('release').executes(ctx => {
|
||||||
|
const player = ctx.source.player;
|
||||||
|
if (!player) {
|
||||||
|
ctx.source.sendSystemMessage(Text.red('Run from a player context.'));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const id = plotOwnedBy(player.uuid.toString());
|
||||||
|
if (!id) {
|
||||||
|
player.tell(Text.red(`You don't own a plot.`));
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
const plot = PLOT_DEFS.get(id);
|
||||||
|
const refund = Math.floor(plot.price * REFUND_FRACTION);
|
||||||
|
unclaimChunksForPlayer(plot, player);
|
||||||
|
clearOwner(id);
|
||||||
|
giveCoins(player, refund);
|
||||||
|
player.tell(Text.gold(
|
||||||
|
`Released plot ${id}. Refunded ${refund} spurs (${Math.round(REFUND_FRACTION*100)}% of ${plot.price}).`
|
||||||
|
));
|
||||||
|
console.info(`[bns/plots] ${player.username} released ${id}, refunded ${refund} spurs`);
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
|
||||||
|
// /bns plot reload (OP)
|
||||||
|
.then(Commands.literal('reload').requires(src => src.hasPermission(2))
|
||||||
|
.executes(ctx => {
|
||||||
|
// V1: PLOT_DEFS is hardcoded; reload is a no-op until V1.1
|
||||||
|
// (JSON-from-disk loading). Logged so admins know it ran.
|
||||||
|
ctx.source.sendSystemMessage(Text.gold(
|
||||||
|
`Plot defs are hardcoded in plots.js (V1). Edit the file + restart to change.`
|
||||||
|
));
|
||||||
|
console.info(`[bns/plots] reload called (no-op in V1)`);
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
);
|
||||||
|
|
||||||
|
event.register(tree);
|
||||||
|
console.info('[bns/plots] commands registered: list, info, buy, release, reload');
|
||||||
|
});
|
||||||
+1
-1
@@ -1,7 +1,7 @@
|
|||||||
{
|
{
|
||||||
"$schema": "Brass-and-Sigil pack.lock.json - generated, do not edit by hand unless you know what you are doing",
|
"$schema": "Brass-and-Sigil pack.lock.json - generated, do not edit by hand unless you know what you are doing",
|
||||||
"name": "Brass and Sigil",
|
"name": "Brass and Sigil",
|
||||||
"version": "0.20.1",
|
"version": "0.21.0",
|
||||||
"minecraft": "1.21.1",
|
"minecraft": "1.21.1",
|
||||||
"loader": {
|
"loader": {
|
||||||
"type": "neoforge",
|
"type": "neoforge",
|
||||||
|
|||||||
Reference in New Issue
Block a user