cbc: restore mod-default failure chances #49

Merged
Matt merged 1 commits from config/cbc-restore-defaults into main 2026-05-28 20:44:07 +00:00
@@ -9,28 +9,28 @@
#Chance that a fired projectile will get stuck in a barrel after exceeding the squib ratio. 0 is 0%, 1 is 100%. #Chance that a fired projectile will get stuck in a barrel after exceeding the squib ratio. 0 is 0%, 1 is 100%.
# Default: 0.25 # Default: 0.25
# Range: 0.0 ~ 1.0 # Range: 0.0 ~ 1.0
squibChance = 0.0 squibChance = 0.25
#. #.
#Chance that a cannon will fail if a Powder Charge is ignited in a "barrel"-type cannon block. 0 is 0%, 1 is 100%. #Chance that a cannon will fail if a Powder Charge is ignited in a "barrel"-type cannon block. 0 is 0%, 1 is 100%.
#This chance can be affected by stronger and weaker charge blocks. #This chance can be affected by stronger and weaker charge blocks.
# Default: 0.20000000298023224 # Default: 0.20000000298023224
# Range: 0.0 ~ 1.0 # Range: 0.0 ~ 1.0
barrelChargeBurstChance = 0.0 barrelChargeBurstChance = 0.20000000298023224
#. #.
#How strong the explosion of a catastrophic failure is. Scaled by the amount of charges used in the shot. #How strong the explosion of a catastrophic failure is. Scaled by the amount of charges used in the shot.
# Default: 2.0 # Default: 2.0
# Range: 0.0 ~ 3.4028234663852886E38 # Range: 0.0 ~ 3.4028234663852886E38
failureExplosionPower = 0.0 failureExplosionPower = 2.0
#. #.
#Chance that a cannon loaded with more Powder Charges that it can handle will fail. 0 is 0%, 1 is 100%. #Chance that a cannon loaded with more Powder Charges that it can handle will fail. 0 is 0%, 1 is 100%.
# Default: 0.5 # Default: 0.5
# Range: 0.0 ~ 1.0 # Range: 0.0 ~ 1.0
overloadBurstChance = 1.0 overloadBurstChance = 0.5
#. #.
#Chance that a load with gaps between the loaded Powder Charges will not completely combust. 0 is 0%, 1 is 100%. #Chance that a load with gaps between the loaded Powder Charges will not completely combust. 0 is 0%, 1 is 100%.
# Default: 0.33000001311302185 # Default: 0.33000001311302185
# Range: 0.0 ~ 1.0 # Range: 0.0 ~ 1.0
interruptedIgnitionChance = 0.0 interruptedIgnitionChance = 0.33000001311302185
#. #.
#These values affect the characteristics of cannon munitions. #These values affect the characteristics of cannon munitions.