Smooths Distant Horizons by generating chunks ahead of time. Run once after first start; takes a while (be patient -- server keeps running).
Hourly = ~24 backups/day. Each backup pauses world saves for a few seconds. For hourly retention, raise keep to 48+. Empty schedule disables auto-backups.
These map to server.properties. MC reads them at startup, so changes need a server restart to take effect.
Renders the world to a browsable 3D map (BlueMap). Runs as a separate process -- no impact on the live MC server. First render of a 5000-block area takes 2-6 hours; subsequent renders are incremental and much faster.
Wipes the world directory and restarts the server with a fresh world. With "Back up first" ticked, the old world is archived to your backup directory before deletion. Players see a 30-second urgent warning before the wipe begins.
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