Files
brass-and-sigil/server/wwwroot/modules/map.js
T
Matt Sijbers a1331212cb Initial commit: Brass & Sigil monorepo
Self-hosted Minecraft modpack distribution + administration system.

- launcher/  Avalonia 12 desktop client; single-file win-x64 publish.
             Microsoft auth via XboxAuthNet, manifest+SHA-1 mod sync,
             portable install path, sidecar settings.
- server/    brass-sigil-server daemon (.NET 8, linux-x64). Wraps the
             MC subprocess, embedded Kestrel admin panel with cookie
             auth + rate limiting, RCON bridge, scheduled backups,
             BlueMap CLI integration with player markers + skin proxy,
             friend-side whitelist request flow, world wipe with seed
             selection (keep current / random / custom).
- pack/      pack.lock.json (Modrinth + manual CurseForge entries),
             data-only tweak source under tweaks/, build outputs in
             overrides/ (gitignored).
- scripts/   Build-Pack / Build-Tweaks / Update-Pack / Check-Updates
             plus Deploy-Brass.ps1 unified one-shot deploy with
             version-bump pre-flight and daemon-state detection.
2026-05-05 00:19:05 +01:00

115 lines
4.2 KiB
JavaScript

// World map (BlueMap) controls.
//
// Render runs out-of-process via BlueMap CLI. Status polled every 3 s while
// the modal is open OR while a render is in progress. The "Open map" button
// only opens the new tab if there's actually rendered output -- otherwise we
// pop a friendly message saying "render first".
"use strict";
import { api } from "./api.js";
const els = {};
let pollTimer = null;
let modalOpen = false;
let lastHasOutput = false;
function setPolling(intervalMs) {
if (pollTimer) clearInterval(pollTimer);
pollTimer = setInterval(tick, intervalMs);
}
async function tick() {
let s;
try { s = await api("/api/map/status"); }
catch { return; }
lastHasOutput = !!s.hasOutput;
document.getElementById("mapBadge").hidden = !s.inProgress;
if (s.inProgress) document.getElementById("mapBadge").textContent = "rendering";
if (!modalOpen) return; // don't bother updating modal DOM if hidden
els.phase.textContent = phaseLabel(s.phase);
els.lastLog.textContent = s.lastLogLine ?? "--";
els.render.disabled = s.inProgress;
els.render.textContent = s.inProgress ? "Rendering…" : "Render now";
els.cancel.hidden = !s.inProgress;
if (s.phase === "complete" || s.phase === "failed" || s.phase === "cancelled") {
if (s.phase === "failed" && s.error) showMsg("Failed: " + s.error);
else if (s.phase === "cancelled") showMsg("Cancelled. Next render resumes from this point.");
else if (s.phase === "complete") showMsg("Render complete.", true);
}
}
function phaseLabel(phase) {
switch (phase) {
case "downloading": return "Downloading CLI";
case "extracting": return "Extracting CLI";
case "configuring": return "Configuring";
case "rendering": return "Rendering";
case "complete": return "Complete";
case "failed": return "Failed";
case "cancelled": return "Cancelled";
default: return "Idle";
}
}
function showMsg(text, ok = false) {
els.msg.className = ok ? "acct-msg ok" : "acct-msg";
els.msg.textContent = text;
}
export function setupMap() {
els.phase = document.getElementById("mapPhase");
els.lastLog = document.getElementById("mapLastLog");
els.render = document.getElementById("mapRender");
els.cancel = document.getElementById("mapCancel");
els.open = document.getElementById("mapOpen");
els.msg = document.getElementById("mapMsg");
if (!els.render) return;
els.cancel.addEventListener("click", async () => {
if (!confirm("Cancel the render? It's resumable -- next time you click Render, BlueMap continues from where it stopped.")) return;
try {
const res = await fetch("/api/map/cancel", { method: "POST" });
const body = await res.json().catch(() => ({}));
if (!res.ok || body.ok === false) showMsg(body.error || `Error ${res.status}`);
else { showMsg("Cancelling…"); tick(); }
} catch (e) { showMsg(e.message); }
});
// Track modal open/close so we can poll faster when the user is watching.
const modal = document.getElementById("modalMap");
new MutationObserver(() => {
modalOpen = !modal.hidden;
if (modalOpen) tick();
}).observe(modal, { attributes: true, attributeFilter: ["hidden"] });
els.render.addEventListener("click", async () => {
showMsg("Starting render…");
els.render.disabled = true;
try {
const res = await fetch("/api/map/render", { method: "POST" });
const body = await res.json().catch(() => ({}));
if (!res.ok || body.ok === false) {
showMsg(body.error || `Error ${res.status}`);
els.render.disabled = false;
return;
}
tick();
} catch (e) { showMsg(e.message); els.render.disabled = false; }
});
els.open.addEventListener("click", () => {
if (!lastHasOutput) {
showMsg("No map output yet -- click Render now first.");
return;
}
window.open("/map/", "_blank", "noopener");
});
tick();
setPolling(3000); // light poll keeps the badge fresh + catches background renders
}