Matt 7bf721bf15
Build / build (push) Has been cancelled
0.8.3: Adventurer's Journal becomes the "what's available + where to go" view
Rebuilt the Journal as a town-board view rather than just personal status.
Five sections, top to bottom:

1. Available Bounties — today's full pool of 5 with rewards + state
   markers (active/ready/cooldown). Header: "Visit the Bounty Officer
   at the Adventurer's Guild"
2. Plots For Sale — every plot with state (for sale / taken by X /
   yours). Header: "Visit the Plot Clerk at the Plot Office"
3. Exchange Rates — each wealth-token with list + your effective rate.
   Header: "Visit the Exchange Clerk at the Exchange"
4. Civic Tier — your current + next-tier cost. Header: "Visit the Civic
   Registrar at the Town Hall"
5. Your Status — active bounty progress bars, owned plot count, wealth
   summary

Each section header includes the NPC name + building so players know
which spawn building to walk to. The Journal itself is still read-only;
all transactions happen at the NPCs.

Content overflows the 360x220 screen, so the body uses a PanelScrollBar
(right edge) for vertical scrolling. Mouse wheel scrolls too.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-08 18:30:03 +00:00

bnstoolkit

Companion mod for the Brass and Sigil modpack. NeoForge 1.21.1.

Provides the in-game UI surface for the KubeJS-driven civic tier, bounty, plot, and shop systems. Pure client visuals + a thin C2S/S2C network bridge over the existing server-side state — no server-side gameplay logic lives here, just transport and presentation.

Status

M0 — scaffold only. Loads cleanly on client and dedicated server. No screens are open-able yet (key bindings register but their handlers are TODO). One network round-trip pair is wired as a smoke test.

See docs/bnstoolkit-architecture.md in the brass-and-sigil repo for the full spec.

Building

./gradlew build

The output jar lands in build/libs/bnstoolkit-<version>.jar. Drop it into the modpack's pack/overrides/mods/ directory.

Package layout

uk.sijbers.bnstoolkit
├── BnsToolkit                   # common mod entry
├── BnsToolkitClient             # client mod entry
├── client
│   ├── BnsKeyBindings           # T / B / P defaults
│   ├── hud
│   │   └── SpurHud              # spurs + tier overlay
│   └── screens
│       ├── BaseBnsScreen        # shared parent (will swap to FTB Library)
│       ├── TierUpgradeScreen
│       ├── BountyBoardScreen
│       ├── QuestLogScreen
│       ├── PlotPurchaseScreen
│       └── ShopBrowserScreen
└── network
    ├── BnsNetwork               # payload registrar
    ├── c2s
    │   └── RequestTierStatePacket
    └── s2c
        └── TierStateUpdatePacket

Milestones

Milestone Scope
M0 (now) Scaffold, keybinds, network smoke-test packet pair
M1 Tier upgrade screen + KubeJS bridge for tier/balance
M2 Quest log + shop browser screens
M3 Bounty board + plot purchase screens
M4 HUD overlay, mod settings screen, FTB Library swap
S
Description
Brass and Sigil companion mod — economy UI, FTB Chunks plot integration, tier upgrade screens.
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