Override lavas vanilla 20000-tick bucket-burn fallback with an explicit 8000-tick entry, matching tfmg:crude_oil.
Both are raw, no-infrastructure-needed fuels; refining for naphtha/kerosene/diesel should give meaningful payoff.
Solid fuels (coal etc.) continue to work via realisticTrains chest/barrel pathway -- no entry needed.
Test plan
Datapack file in place and server restarted clean.
In-game: bucket of lava in a Fuel Tank should run a train ~half as long as it did pre-patch.
## Summary
- Override lavas vanilla 20000-tick bucket-burn fallback with an explicit 8000-tick entry, matching `tfmg:crude_oil`.
- Both are raw, no-infrastructure-needed fuels; refining for naphtha/kerosene/diesel should give meaningful payoff.
- Solid fuels (coal etc.) continue to work via realisticTrains chest/barrel pathway -- no entry needed.
## Test plan
- [x] Datapack file in place and server restarted clean.
- [ ] In-game: bucket of lava in a Fuel Tank should run a train ~half as long as it did pre-patch.
Without this entry, lava buckets get the vanilla bucket-burn fallback
of 20000 ticks each — which made lava more powerful than refined
TFMG kerosene/naphtha despite being free and trivially obtainable.
Setting lava to 8000 ticks matches crude_oil exactly: both are the
raw entry-tier fuels you can scoop without any infrastructure, and
the player has to commit to a refining setup to unlock the higher
tiers.
Solid fuels (coal, charcoal, blaze rods, etc.) continue to work via
realisticTrains' chest/barrel pathway -- no datapack entry needed.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Matt
merged commit 4f13fd1408 into main2026-05-28 20:46:36 +00:00
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Summary
tfmg:crude_oil.Test plan