fuel: tier lava equivalent to crude oil (8000 ticks) #50

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Matt merged 1 commits from fuel/lava-tier-crude into main 2026-05-28 20:46:36 +00:00
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Summary

  • Override lavas vanilla 20000-tick bucket-burn fallback with an explicit 8000-tick entry, matching tfmg:crude_oil.
  • Both are raw, no-infrastructure-needed fuels; refining for naphtha/kerosene/diesel should give meaningful payoff.
  • Solid fuels (coal etc.) continue to work via realisticTrains chest/barrel pathway -- no entry needed.

Test plan

  • Datapack file in place and server restarted clean.
  • In-game: bucket of lava in a Fuel Tank should run a train ~half as long as it did pre-patch.
## Summary - Override lavas vanilla 20000-tick bucket-burn fallback with an explicit 8000-tick entry, matching `tfmg:crude_oil`. - Both are raw, no-infrastructure-needed fuels; refining for naphtha/kerosene/diesel should give meaningful payoff. - Solid fuels (coal etc.) continue to work via realisticTrains chest/barrel pathway -- no entry needed. ## Test plan - [x] Datapack file in place and server restarted clean. - [ ] In-game: bucket of lava in a Fuel Tank should run a train ~half as long as it did pre-patch.
Matt added 1 commit 2026-05-28 20:46:36 +00:00
Without this entry, lava buckets get the vanilla bucket-burn fallback
of 20000 ticks each — which made lava more powerful than refined
TFMG kerosene/naphtha despite being free and trivially obtainable.

Setting lava to 8000 ticks matches crude_oil exactly: both are the
raw entry-tier fuels you can scoop without any infrastructure, and
the player has to commit to a refining setup to unlock the higher
tiers.

Solid fuels (coal, charcoal, blaze rods, etc.) continue to work via
realisticTrains' chest/barrel pathway -- no datapack entry needed.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Matt merged commit 4f13fd1408 into main 2026-05-28 20:46:36 +00:00
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Reference: minecraft/brass-and-sigil#50