docs: quest tracking + cancel UX #61

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Matt merged 1 commits from docs/economy-quest-tracking into main 2026-06-06 20:51:32 +00:00
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Adds player-visible quest tracking + cancellation layers to the economy design.

  • V1 (Phase 3): /quests, /quests info, /quests cancel
  • V2 (Phase 3.5): Quest Log book item
  • V3 (later): optional sidebar HUD

3-slot active-quest cap so cancellation is meaningful (prevents RNG-shopping). State schema documented.

Adds player-visible quest tracking + cancellation layers to the economy design. - V1 (Phase 3): /quests, /quests info, /quests cancel - V2 (Phase 3.5): Quest Log book item - V3 (later): optional sidebar HUD 3-slot active-quest cap so cancellation is meaningful (prevents RNG-shopping). State schema documented.
Matt added 1 commit 2026-06-06 20:51:31 +00:00
Three-layer visibility plan:
  V1 (Phase 3): /quests, /quests info, /quests cancel commands.
                Mobile-friendly via the bridge, no extra mods.
  V2 (Phase 3.5): Quest Log book item with dynamic pages.
  V3 (later): optional sidebar HUD via vanilla scoreboards.

3-slot active-quest cap so cancellation is a real choice:
  - Prevents accept-all-then-cancel-easy-ones RNG shopping
  - Keeps state files small
  - READY frees the slot so turn-in backlogs are workable

State storage schema documented (active + completed/cooldown).

Phase 3.5 added to the roadmap for the book item.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Matt merged commit 0c591faf14 into main 2026-06-06 20:51:32 +00:00
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Reference: minecraft/brass-and-sigil#61