9f0c9e262a
Mods added (in lockfile):
v0.24.0 YUNG's structure mods (9):
- Better Dungeons, Better Mineshafts, Better Ocean
Monuments, Better Nether Fortresses, Better End Island,
Better Witch Huts, Better Desert Temples, Better Jungle
Temples, Bridges, Extras
v0.24.1 Create: Radars (Aeronautics-compatible from v0.4.5.1+)
v0.24.2 Ars Creo + Create Ars Compact (the latter removed in 0.25.0)
v0.24.3 FallingTree (whole-tree chop on axe hit)
v0.24.4 Copycats+, Create: Connected, Create: Interiors
v0.24.5 Create: Power Loader (Aeronautics-airship chunkloading)
v0.24.6 -- KubeJS bridges only (see below)
v0.24.7 -- Patchouli welcome book attempt 1 (kubejs/data) -- failed
v0.24.8 -- Patchouli attempt 2 (assets/data split) -- failed
v0.24.9 -- Patchouli attempt 3 (patchouli_books/ root path) -- worked
v0.25.0 REMOVED Create Ars Compact (broken sauce:source_fluid recipes,
no public tracker, half-finished compat layer);
added Create: Dragons Plus, Create: Enchantment Industry
v0.26.0 Sophisticated Core/Storage/Backpacks/Create-Integration,
Create: Additional Logistics
KubeJS additions:
- supplementaries_bridges.js: flax -> 2x string via Create Press,
Plunderer drops 1-3 spurs via EntityEvents.drops
- recipes_numismatics.js: renamed COIN_IDS -> COIN_RECIPE_REMOVE_IDS
to avoid Rhino global-scope collision with numismatics_tooltips.js,
added sprocket to the removal list (was missing)
- welcome.js: migrated from vanilla written_book (broken Filterable
codec in 1.21) to Patchouli book at patchouli_books/manual/
Patchouli manual:
- 5 entries (Welcome, Waystones, Money, Plots, Rules) under one
"Server Basics" category
- Lives at pack/overrides/patchouli_books/ (root path) -- this is
the modpack-author path per Patchouli docs, NOT data/+assets/
which is for mods bundled in jars
- Book id: patchouli:manual (default namespace in this mode)
All v0.24-v0.26 work has been live on the server and tested.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
28 lines
1.1 KiB
JavaScript
28 lines
1.1 KiB
JavaScript
// Brass & Sigil — Numismatics coin recipe removal
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//
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// The 5 coin denominations cannot be crafted by players. All currency
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// enters circulation exclusively through the bank exchange (item-in /
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// coin-out). Initially with fixed rates admin-configured on Numismatics
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// vendor blocks; future dynamic-rates layer adjusts based on trade
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// volume (see project-mc-player-economy.md).
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//
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// Other Numismatics items (piggy banks, bank tellers, vendor blocks,
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// depositors, bank cards) stay craftable -- those are infrastructure,
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// not currency.
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// Renamed to avoid collision with COIN_IDS in numismatics_tooltips.js
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// (KubeJS server_scripts share a single Rhino global scope).
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const COIN_RECIPE_REMOVE_IDS = [
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'numismatics:spur',
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'numismatics:bevel',
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'numismatics:sprocket',
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'numismatics:cog',
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'numismatics:crown',
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'numismatics:sun',
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];
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ServerEvents.recipes(event => {
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COIN_RECIPE_REMOVE_IDS.forEach(coin => event.remove({ output: coin }));
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console.info(`[bns/recipes_numismatics] removed crafting recipes for ${COIN_RECIPE_REMOVE_IDS.length} coin denominations`);
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});
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