01e1e4a502
The 0.18.0 economy_policy.js named 'numismatics:sundial' which doesn't exist -- the real registry IDs are spur, bevel, cog, crown, sun. The KubeJS warning surfaced this at startup: Failed to read ingredient from numismatics:sundial: Item with ID numismatics:sundial does not exist! Updates both economy_policy.js (recipe removal) and jei_hides.js (JEI hide) to use the correct 5-denomination list. Bumps to 0.18.1.
27 lines
1.1 KiB
JavaScript
27 lines
1.1 KiB
JavaScript
// Brass & Sigil — economy policy (recipe removal)
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//
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// Players can't craft Waystones items (they're distributed by the welcome
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// grant -- see welcome.js -- and any replacements come from the bank
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// vendor in the future). Players also can't manufacture currency: coins
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// only enter circulation through the bank exchange (item-in / coin-out).
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//
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// Other Numismatics blocks (piggy banks, bank tellers, vendor blocks) stay
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// craftable -- those are infrastructure, not currency.
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ServerEvents.recipes(event => {
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// Block ALL crafting of Waystones items. The welcome-grant script
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// gives each new player exactly one regular waystone; any further
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// recovery happens via OP /give or future bank vendor.
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event.remove({ mod: 'waystones' });
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// Block coin manufacturing only -- 5 denominations.
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// Real registry IDs: spur, bevel, cog, crown, sun.
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[
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'numismatics:spur',
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'numismatics:bevel',
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'numismatics:cog',
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'numismatics:crown',
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'numismatics:sun',
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].forEach(coin => event.remove({ output: coin }));
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});
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