a0aee440c3f6ce96f8c6239b79a2331e735bcbe6
Tier ladder extended from 8 -> 13 tiers, with cleaner historical progression. Replaces the previous Peasant/Citizen/Patron/Notable/ Baron/Noble/Lord/Sovereign ladder which mixed commoner-economic terms with noble terms. New 13-tier ladder (Civic + British peerage): 1 Peasant free 2 Farmer 200 3 Citizen 750 4 Merchant 2,500 5 Knight 6,500 (gentry threshold) 6 Baron 15,000 (lowest noble) 7 Viscount 35,000 8 Earl 75,000 9 Marquess 150,000 10 Duke 300,000 11 Archduke 700,000 12 Grand Duke 1,500,000 13 Sovereign 10,000,000 (apex, "finished the game") Rationale: - Yeoman -> Farmer, Burgher -> Merchant: both replaced with recognizable terms while keeping the period feel. - Earl kept as the British equivalent of Count (Viscount sits below Earl correctly because Viscount = vice-count). - Top tier extended above Duke with Archduke -> Grand Duke -> Sovereign. Avoids singular-feeling Emperor/King/Prince titles. - Sovereign at 10M is intentionally extreme -- months of dedicated play to reach, properly mythical. Full perk table updated to spread cleanly across 13 tiers: - Plot slots: 0/0/1/1/2/2/3/3/4/5/6/7/10 - Sethomes: 1/1/2/3/4/5/6/8/10/12/16/20/unlimited - Daily bounties: 3/3/3/4/4/5/5/6/6/7/7/8/10 - Shop fee: 0% down to -25% at Sovereign - Chat colours: grey -> white -> yellow -> green -> cyan -> blue -> purple -> gold -> orange -> red -> bright red -> rainbow Knight (tier 5) is the gentry threshold -- the first meaningful "I'm somebody" upgrade with colored chat, join broadcast, and /back. Founder cosmetic flag added for matt (server owner). Permanent chat prefix [Founder] alongside the normal rank. No gameplay perks; just identification. Founder still grinds the regular ladder. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Brass & Sigil
Self-hosted Minecraft modpack distribution + administration system. Three components, one repo:
brass-and-sigil/
├── launcher/ ← Avalonia desktop client (Windows .NET 8)
│ Auths with Microsoft, syncs the modpack, launches the game.
├── server/ ← brass-sigil-server daemon (Linux .NET 8)
│ Wraps the MC subprocess, exposes the admin web panel,
│ syncs mods, runs backups + BlueMap, handles whitelist.
├── pack/ ← Modpack content
│ ├── pack.lock.json Source of truth for mod versions / URLs / hashes
│ ├── tweaks/ Hand-written data-only tweak source
│ └── overrides/ Build output / hand-placed local files (gitignored)
├── scripts/ ← Build + deploy entry points (run from repo root)
│ ├── Update-Pack.ps1 Refresh pack.lock.json from Modrinth/CurseForge
│ ├── Check-Updates.ps1 Non-mutating "what's new?" report
│ ├── Build-Tweaks.ps1 Compile tweaks/ into pack/overrides/mods/*.jar
│ ├── Build-Pack.ps1 Generate manifest.json from the lockfile
│ └── Deploy-Brass.ps1 One-shot build + deploy everything
└── docs/ ← Operational notes, deploy runbook, schema docs
Quick start
# Pull dependencies, copy and edit the deploy profile
git clone <remote> brass-and-sigil
cd brass-and-sigil
Copy-Item scripts\deploy.config.template.ps1 scripts\deploy.config.ps1
notepad scripts\deploy.config.ps1 # fill in deploy share, SSH host, etc.
# Build + deploy everything in one go
.\scripts\Deploy-Brass.ps1
deploy.config.ps1 is gitignored -- local values never get committed.
Component reference
| Component | What it does | Technology |
|---|---|---|
launcher/ |
Friend-distributed client. Auths with Microsoft via WebView2 + XboxAuthNet, downloads mods, launches Minecraft. Single self-contained .exe published from publish/. |
Avalonia 12 + CmlLib.Core |
server/ |
Daemon running alongside the MC process on Linux. Hosts a Kestrel web panel for admin (cookie-auth, rate-limited), bridges RCON, runs scheduled backups + BlueMap renders, handles whitelist requests. | ASP.NET Core minimal APIs |
pack/ |
Lockfile-driven modpack content. pack.lock.json resolves mod slug → URL+SHA-1; Build-Pack.ps1 walks it and produces manifest.json for the launcher and the server-tool to consume. |
PowerShell tooling |
Workflow
- Bump mod versions:
.\scripts\Update-Pack.ps1(queries Modrinth + manual CurseForge entries). - Sanity-check:
.\scripts\Check-Updates.ps1for a non-mutating availability report. - Edit tweaks under
pack/tweaks/<name>/if you're changing recipes / loot / etc. - Deploy:
.\scripts\Deploy-Brass.ps1-- builds launcher + server, regenerates manifest, mirrors everything to the deploy share, scp's the server binary.
Secrets / config files
| File | Tracked? | Notes |
|---|---|---|
launcher/launcher-config.template.json |
✓ | Empty placeholders, public-safe |
launcher/launcher-config.json |
✗ | Local override; merged into the published exe at build time if present |
server/deploy/server-config.example.json |
✓ | Template; rename to server-config.json on the server with real values |
server/deploy/server-config.json |
✗ | Production config; lives on the server only |
scripts/deploy.config.ps1 |
✗ | Local deploy profile (paths, SSH host, share location) |
License
See LICENSE.
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