Compare commits
11 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 95a564c5e3 | |||
| f0e6187ed0 | |||
| 263b8c59d8 | |||
| a39bfee803 | |||
| 03f650ce3b | |||
| 35cbd84146 | |||
| c9f57dae9e | |||
| 83949d63b5 | |||
| 68aae5c917 | |||
| 0818fe8eab | |||
| f269cc4861 |
@@ -0,0 +1,143 @@
|
||||
# Spawn building setup — wiring NPCs to bnstoolkit screens
|
||||
|
||||
How to give players access to the Counting House / Bounty Board / Plot
|
||||
Office / Civic Registrar via Easy NPC dialogue at spawn.
|
||||
|
||||
## Prerequisites (one-time, post-wipe)
|
||||
|
||||
```
|
||||
/setworldspawn ~ ~ ~ # set the canonical world spawn
|
||||
/bns admin spawn-init # creates Spawn (cyan) + Plots (gold)
|
||||
# FTB Teams and claims existing plots
|
||||
```
|
||||
|
||||
If you also want spawn protection: switch to the Spawn team and claim
|
||||
your spawn town chunks via the FTB Chunks map (M key, left-click).
|
||||
|
||||
## The five screens you can expose
|
||||
|
||||
| Screen | Open command | What it does |
|
||||
|---|---|---|
|
||||
| Hub | `/bns open hub` | Status overview (tier, balance, bounties, plots) |
|
||||
| Counting House | `/bns open counthouse` | Wealth exchange — sell diamonds/netherite/ancient debris for spurs |
|
||||
| Bounty Board | `/bns open bounty` | Today's 5 bounties + accept/cancel/turn-in |
|
||||
| Plot Office | `/bns open plot` | Buy / release plots |
|
||||
| Civic Tier | `/bns open tier` | Pay spurs to upgrade tier |
|
||||
| Adventurer's Journal | `/bns open journal` | Status overview + active bounties + exchange rates |
|
||||
|
||||
`hub` and `journal` are status-only (read). The other four are
|
||||
transactional — they should be gated behind an NPC at the relevant
|
||||
spawn building.
|
||||
|
||||
## Per-building setup (Counting House example)
|
||||
|
||||
Repeat for each of the 4 transactional buildings, varying just the
|
||||
screen name and NPC name.
|
||||
|
||||
### 1. Spawn the NPC
|
||||
|
||||
In creative mode, get an Easy NPC spawn egg:
|
||||
```
|
||||
/give @s easy_npc:custom_egg
|
||||
```
|
||||
|
||||
Right-click the ground where you want the NPC. It spawns a customisable
|
||||
NPC.
|
||||
|
||||
### 2. Configure appearance + name
|
||||
|
||||
Right-click the NPC → **Configuration** (or use the wrench).
|
||||
- **Skin**: pick a fitting villager / human skin
|
||||
- **Name**: "Counting House Clerk" (or whatever fits the building)
|
||||
- **Profession**: optional — purely cosmetic
|
||||
|
||||
### 3. Configure dialog
|
||||
|
||||
In the NPC config → **Dialog** tab.
|
||||
|
||||
Create a new STANDARD dialog. Suggested text:
|
||||
> Welcome to the Counting House. We exchange diamonds, netherite, and
|
||||
> ancient debris for spurs deposited directly to your bank account.
|
||||
> Care to make a trade?
|
||||
|
||||
Add a **Button** to this dialog:
|
||||
- **Label**: "Open the exchange"
|
||||
- **Type**: ACTION
|
||||
- **Action**: COMMAND
|
||||
- **Command**: `bns open counthouse`
|
||||
- **Execute as user**: ✅ (must be enabled)
|
||||
- **Permission level**: 0 (no special permission needed)
|
||||
- **Trailing action**: CLOSE_DIALOG (optional — closes the dialog after click)
|
||||
|
||||
Add another button "Goodbye" → CLOSE_DIALOG for the polite exit.
|
||||
|
||||
### 4. Configure trigger
|
||||
|
||||
In the NPC config → **Actions** tab:
|
||||
- Event: **ON_INTERACTION**
|
||||
- Action: **OPEN_DEFAULT_DIALOG**
|
||||
|
||||
Now when a player right-clicks the NPC, the dialog opens. Clicking
|
||||
"Open the exchange" runs `/bns open counthouse` as that player and
|
||||
the Counting House screen pops up.
|
||||
|
||||
## Building-to-screen mapping
|
||||
|
||||
| Building | NPC name suggestion | Open command |
|
||||
|---|---|---|
|
||||
| Counting House | Counting House Clerk | `bns open counthouse` |
|
||||
| Adventurer's Guild | Bounty Officer | `bns open bounty` |
|
||||
| Plot Office | Plot Clerk | `bns open plot` |
|
||||
| Civic Hall / Town Hall | Civic Registrar | `bns open tier` |
|
||||
| (anywhere — optional) | Quartermaster | `bns open hub` |
|
||||
| (anywhere — optional) | Cartographer | `bns open journal` |
|
||||
|
||||
## Security gate (one-time, already shipped)
|
||||
|
||||
The Easy NPC config at `/srv/fast/brass-sigil-server/server/config/
|
||||
easy_npc/security.cfg` has `executeAsUserCommandAllowList.ALL=bns`,
|
||||
so dialogue actions can run `/bns ...` on the player's behalf. This
|
||||
ships with the pack as of v0.36.0 — no manual edit required after
|
||||
fresh installs.
|
||||
|
||||
## Testing your setup
|
||||
|
||||
1. Build the building
|
||||
2. Place the NPC
|
||||
3. Configure the dialog as above
|
||||
4. Switch to survival, walk up, right-click the NPC
|
||||
5. Click the action button
|
||||
6. The screen should open on your client immediately
|
||||
|
||||
If nothing happens:
|
||||
- Check chat for errors ("Blocked execute-as-user command root ...")
|
||||
- If you see that, the security.cfg allowlist is missing `bns` — see
|
||||
the security gate section above
|
||||
- Otherwise: check the server log for `[bnstoolkit] /bns open <screen>`
|
||||
to confirm the command actually fired
|
||||
|
||||
## What if I just want to test as op (no NPC)
|
||||
|
||||
You can always run `/bns open <screen>` directly from chat or console
|
||||
to open a screen for yourself. The op-level requirement is none — the
|
||||
command works for any player. NPCs are just the in-world surface.
|
||||
|
||||
## Pre-wipe testing checklist (current world)
|
||||
|
||||
Each feature, where you'd manually test it before the wipe:
|
||||
|
||||
| Feature | How to test |
|
||||
|---|---|
|
||||
| Hub | Press B → see status panel with tier/cash/bank/total/bounties/plots |
|
||||
| Counting House | `/bns open counthouse` → 4 items in grid (diamond, diamond_block, netherite_ingot, ancient_debris), inventory count badge bottom-right of each cell, fee + per-unit price in detail pane, Sell 1/16/64 buttons grey out when you don't have enough |
|
||||
| Sell flow | `/give @s minecraft:diamond 64` → click diamond → Sell 16 → bank balance ticks up, sell button updates |
|
||||
| Bounty Board | `/bns open bounty` → see today's pool, click a bounty for detail, accept, kill the targets, turn in |
|
||||
| Plot Office | `/bns open plot` → see 3 default plots, buy p001 (tier 3+ required), check FTB Chunks map M — chunk should turn your team colour |
|
||||
| Plot unclaim guard | After buying a plot, try to unclaim its chunk via FTB Chunks UI → should reject with redirect message |
|
||||
| Civic Tier | `/give @s numismatics:spur 500` or `/bns wallet deposit ...` → `/bns open tier` → click Upgrade — pays from cash + bank combined |
|
||||
| Wallet | `/bns wallet`, `/bns wallet deposit 50`, `/bns wallet withdraw 50` |
|
||||
| Auto-bound card | Look in inventory — should already have a white_card bound to your account |
|
||||
| Villager rebalance | Trade with a villager — emerald-side replaced with spurs/bevels/cogs |
|
||||
| Quest Log auto-open population | Press B → click Journal → should show active bounties, rates, plots |
|
||||
|
||||
If any of these break, ping with the details. Pre-wipe is the time to find these bugs.
|
||||
@@ -59,12 +59,14 @@ const BOUNTY_POOL = [
|
||||
{ id: 'b_wither_skel_3', name: 'Slay 3 Wither Skeletons', target: 'minecraft:wither_skeleton', count: 3, type: 'kill', reward: 150, source: "Adventurer's Guild" },
|
||||
{ id: 'b_shulker_3', name: 'Slay 3 Shulkers', target: 'minecraft:shulker', count: 3, type: 'kill', reward: 200, source: "Adventurer's Guild" },
|
||||
|
||||
// ── Boss tier (rare picks) ──
|
||||
{ id: 'b_warden_1', name: 'Slay the Warden', target: 'minecraft:warden', count: 1, type: 'kill', reward: 800, source: "Adventurer's Guild" },
|
||||
{ id: 'b_voidworm_1', name: 'Destroy a Void Worm', target: 'alexsmobs:void_worm', count: 1, type: 'kill', reward: 1200, source: "Adventurer's Guild" },
|
||||
{ id: 'b_warped_mosco_1', name: 'Slay a Warped Mosco', target: 'alexsmobs:warped_mosco', count: 1, type: 'kill', reward: 700, source: "Adventurer's Guild" },
|
||||
{ id: 'b_farseer_1', name: 'Slay the Farseer', target: 'alexsmobs:farseer', count: 1, type: 'kill', reward: 900, source: "Adventurer's Guild" },
|
||||
{ id: 'b_skreecher_1', name: 'Slay a Skreecher', target: 'alexsmobs:skreecher', count: 1, type: 'kill', reward: 400, source: "Adventurer's Guild" },
|
||||
// ── Boss tier (rare picks) — all vanilla 1.21.x ──
|
||||
{ id: 'b_warden_1', name: 'Slay the Warden', target: 'minecraft:warden', count: 1, type: 'kill', reward: 800, source: "Adventurer's Guild" },
|
||||
{ id: 'b_breeze_3', name: 'Hunt 3 Breezes', target: 'minecraft:breeze', count: 3, type: 'kill', reward: 250, source: "Adventurer's Guild" },
|
||||
{ id: 'b_bogged_5', name: 'Slay 5 Bogged', target: 'minecraft:bogged', count: 5, type: 'kill', reward: 120, source: "Adventurer's Guild" },
|
||||
{ id: 'b_evoker_2', name: 'Slay 2 Evokers', target: 'minecraft:evoker', count: 2, type: 'kill', reward: 350, source: "Adventurer's Guild" },
|
||||
{ id: 'b_vindicator_4', name: 'Slay 4 Vindicators', target: 'minecraft:vindicator', count: 4, type: 'kill', reward: 180, source: "Adventurer's Guild" },
|
||||
{ id: 'b_piglin_brute_2', name: 'Slay 2 Piglin Brutes', target: 'minecraft:piglin_brute', count: 2, type: 'kill', reward: 400, source: "Adventurer's Guild" },
|
||||
{ id: 'b_ravager_1', name: 'Hunt down a Ravager', target: 'minecraft:ravager', count: 1, type: 'kill', reward: 500, source: "Adventurer's Guild" },
|
||||
];
|
||||
|
||||
// Index pool by id for O(1) lookup
|
||||
@@ -344,4 +346,14 @@ ServerEvents.commandRegistry(event => {
|
||||
event.register(bountyCmd);
|
||||
});
|
||||
|
||||
// ─── First-login pool roll ─────────────────────────────────────────
|
||||
// Without this, new players see an empty Bounty Board until they type
|
||||
// /bns bounty list (which triggers ensurePoolFresh). The board reads
|
||||
// bnsBountyPool from NBT; bnsBountyPool stays empty until rollDailyPool
|
||||
// runs. This hook closes the gap so the screen is populated the first
|
||||
// time it's opened.
|
||||
PlayerEvents.loggedIn(event => {
|
||||
ensurePoolFresh(event.player);
|
||||
});
|
||||
|
||||
console.info('[bns/bounty_engine] loaded — ' + BOUNTY_POOL.length + ' bounties in catalogue');
|
||||
|
||||
@@ -109,19 +109,20 @@ ServerEvents.commandRegistry(event => {
|
||||
}
|
||||
const nextTier = cur + 1;
|
||||
const nextCfg = bnsTier.config(nextTier);
|
||||
const balance = countCoins(player);
|
||||
if (balance < nextCfg.cost) {
|
||||
|
||||
// Combined cash+bank deduction via bnstoolkit Java bridge.
|
||||
// Pulls inventory coins first, then bank for the remainder.
|
||||
const Bridge = Java.loadClass('uk.sijbers.bnstoolkit.economy.NumismaticsBridge');
|
||||
const ok = Bridge.spend(player, nextCfg.cost);
|
||||
if (!ok) {
|
||||
const cash = countCoins(player);
|
||||
const bank = Bridge.balanceOf(player);
|
||||
player.tell(Text.red(
|
||||
'Upgrade to ' + nextCfg.name + ' costs ' + nextCfg.cost + ' spurs. You have ' + balance + '.'
|
||||
'Upgrade to ' + nextCfg.name + ' costs ' + nextCfg.cost + ' spurs. ' +
|
||||
'You have ' + cash + ' cash + ' + bank + ' bank = ' + (cash + bank) + ' total.'
|
||||
));
|
||||
return 0;
|
||||
}
|
||||
const took = takeCoins(player, nextCfg.cost);
|
||||
if (took < nextCfg.cost) {
|
||||
giveCoins(player, took);
|
||||
player.tell(Text.red('Coin removal failed — refunded. Try again.'));
|
||||
return 0;
|
||||
}
|
||||
// Promote via FTB Ranks
|
||||
const rankId = TIER_RANK_ID[nextTier];
|
||||
Utils.server.runCommandSilent('ftbranks add ' + player.username + ' ' + rankId);
|
||||
|
||||
Binary file not shown.
Binary file not shown.
+2
-13
@@ -1,13 +1,13 @@
|
||||
{
|
||||
"$schema": "Brass-and-Sigil pack.lock.json - generated, do not edit by hand unless you know what you are doing",
|
||||
"name": "Brass and Sigil",
|
||||
"version": "0.39.0",
|
||||
"version": "0.41.1",
|
||||
"minecraft": "1.21.1",
|
||||
"loader": {
|
||||
"type": "neoforge",
|
||||
"version": "21.1.228"
|
||||
},
|
||||
"lockedAt": "2026-06-08T15:30:12Z",
|
||||
"lockedAt": "2026-06-08T18:14:17Z",
|
||||
"mods": [
|
||||
{
|
||||
"source": "modrinth",
|
||||
@@ -1054,17 +1054,6 @@
|
||||
"size": 193381,
|
||||
"side": "both"
|
||||
},
|
||||
{
|
||||
"source": "modrinth",
|
||||
"slug": "alexs-mobs(1.21.1)",
|
||||
"versionId": "KSgki4uc",
|
||||
"version": "1.22.17",
|
||||
"path": "mods/alexsmobs-1.22.17.jar",
|
||||
"url": "https://cdn.modrinth.com/data/EmNhnNnt/versions/KSgki4uc/alexsmobs-1.22.17.jar",
|
||||
"sha1": "5070e8070f60650d773bfd9f1d031496f8f50259",
|
||||
"size": 26620546,
|
||||
"side": "both"
|
||||
},
|
||||
{
|
||||
"source": "modrinth",
|
||||
"slug": "item-obliterator",
|
||||
|
||||
Reference in New Issue
Block a user